I have managed to get two PRs merged with Xamarin
MaxLines bug
First, let’s have a look at the MaxLines bug. This is a feature I implemented myself earlier, so I felt it was my responsibility to fix it. The bug as described here is:
Label MaxLines should display 4 lines and then truncation, but it only shows one line. If I remove
the LineBreakMode="TailTruncation"
then I get 4 lines.
So it was clear, that together with the LineBreakMode, something breaks in the MaxLines on UWP. I quickly jumped in the code and went over to the LabelRenderer.cs file.
Because you are reading this post, I am going to assume you already have a faint idea of how Forms works, but just to refresh your memory a little bit, I will explain the very basics.
Xamarin.Forms

When a bug happens to occur in Xamarin.Forms, it will most likely be in the renderer of that control, since that is where most of the logic happens to map all the right properties from the abstract to the native control.
The UWP LabelRenderer
That was also true for this bug. I started looking at the LabelRenderer for UWP and quickly noticed this piece of code:
Since the bug only appeared when used with LineBreakMode there had to be something in here. If you look closely you see that when truncation is applied, also the wrapping of this TextBlock is set to NoWrap. I hear you thinking: hold on, a TextBlock?! Yes! The TextBlock is the UWP equivalent of the Forms Label. That means, we have to project everything from our Label to the TextBlock which happens in the renderer.
NoWrap means that the text in the Label (or TextBlock) does not cross over to the next line when the actual text is overflowing the size of the label. While this does make sense, it starts to get weird when you have set the MaxLines property. Then you explicitly specify that you want the label to have multiple lines. I then implemented some code that checks to see if the MaxLines property is set and if it is, we allow the text to wrap. And with that, the bug was resolved!
IsPassword bug
The other bug has to do with the IsPassword property on an Entry. There is actually another property involved, the Keyboard property. With the Keyboard property on the Entry, you can control what kind of (software) keyboard is shown when the user focusses an input box. For instance, you can set it to numeric and the keyboard that pops up for that input field will be focussed on the user entering just numeric values. An example (of the actual bug) can be shown in the image underneath.

With the IsPassword property, you can toggle whether the contents of the input field are obfuscated. Typically used when the user has to input a password. What then happened was this: the keyboard was set to numeric and when the IsPassword property was then toggled, the keyboard value was reset to normal, losing the numeric (or whatever you wanted it to be) setting.
As you can see in the linked GitHub issue, there is some legacy code in the FormsTextBox.cs file. That’s right, no renderer. So, what is going on here?
UWP FormsTextBox
Besides simply mapping the abstract Entry control onto the UWP TextBox control, the Xamarin
What happened with this bug, is that the InputScope was changed for when there was a switch between a password and regular field. It was not taken into account, that there is also a password variant of the obfuscated InputScope. Normally, when using the default TextBox you can assume that this has been implemented right. But again, because of the
Summary
I hope to have given you some insights into the internals of Xamarin.Forms, and how bugs could be introduced. I really love contributing back to a framework that I work a lot with. The team and community are really helpful and kind. If you want to try it yourself, head over to the repository and start crackin’! If you need any help, you know where to find me 🙂
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